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Warpinggamer

5
Posts
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A member registered Feb 07, 2022

Recent community posts

Do you plan on all the enemy types to be wolf variants or do you think you can just have wolves as the main type of enemy while adding one or two other hunters?

That is the case. I will resort to using windowed mode then

I've run into a problem with my current set up causing a glitch so that the runes will not display properly and stack oddly. Making the game much more difficult to play. It moves one block to the bottom left making a 5x4 with one block showing on the right most side. I only played the public version and I played in on my laptop and it seemed to work as a perfect 5x5 rune. But this still haunts my current desk top

I keep getting an error code 
AssertionException: Assertion Failure. Vaules are not equal
Expected: 32 == 0
Is this some sort of loading failure?

I had an odd feeling when other pokemon walking over traps without triggering them. I understand that if they did trigger them gameplay wise they would just make the game easier and all of that. But it kind of made me wonder what would the wild pokemon do if that was an option at all. I get the most of the time it wouldn't change much but hey some extra ideas? Even if F/F isn't your thing.